2012
Useful Information
In This Class You Will:
Create 3D Meshes (Models)
Create & Apply Simple Textures
Create a Simple Level
Animate Doors
Create Explosions and Break Stuff
Teleport
Organize Your Files
Learn to Take Directions
Budget Your Time
Project 1 - Box Modeling a Plasma Handgun
PT
Readings
Chapter 1 Chapter 3 - Part 2
Questions for Chapter 1 Questions for Chapter 3 Part 1 Questions for Chapter 3 -Part 2
Project 2 - Teapot Shooting Gallery
TST
RT
Links to Textures
Instructions
Project 3 - Assets for Saloon Level

Rt

The Saloon - The Walls and Floor
Chairs Table
Chair
Instructions - Difficulty Level - Beginner
Table
Instructions - Difficulty Level - Beginner
45t
Instructional Diagram - Difficulty Level - Advanced

Placing a Metal Texture on the Colt 45
PT

Important! - Powers of Two
PT

Piano - Intermediate Skill Level
FT
How To Organize and Assemble Your Game Level

KB
Piano Keyboard Texture

NOTE: You must save this JPEG image in your project folder and then open it in PhotoShop and resave it as a "TARGA" file.UDK requires all textures be "TARGA" files. JPEG's will not work!
How to Rotate the Keyboard Material
Bar

Bar - Intermediate Skill Level
PL
How to Lath the Piano Legs

PBS
Pot Belly Stove
bt
Making Bottles that are Hollow
ct
Making a Glass Material for the Bottle

bb
Breakin'the Bottle


Animate Doors to Open and Close - Exercise



Dt
You Can Practice With This Door Texture


dt

Modeling the Saloon Door

Left Side Door Texture - Right Side Door Texture
Project 4 - Dune Buggy
Ft 1
Instructions for Creating the Frame Typical Parts of a Dune Buggy
Dune Buggy Contest Rules
Modeling Various Parts of the Dune Buggy
Project 5 - Terrain Obstacle Course
T t
How to Make a Terrain Adding a Ramp Jump
How to Add a Vehicle
How to Add a Skydome